Son of a Witch to exit Steam Early Access, full release on May 16
After three years of steady work, Bigosaur has announced that their roguelike game, Son of a Witch will be leaving Steam Early Access for a full launch on May 16, 2018.
Son of a Witch recalls the compulsive replay-ability of your favorite roguelikes but wraps it all in a charming package, making it a lot more welcoming to a wide range of gamers than your standard fare. But don’t let the cutesy graphics fool you: Son of a Witch offers deep mechanics that reward constant experimentation and learning. Son of a Witch boasts over 120 unique weapons and items to discover. Players will only find a small section of these in each run, meaning the game is completely different every single time you play. There are also 7 playable characters with wildly different skill sets and abilities, over 20 bosses to beat, and 30 pet animals to find.
In the release date announcement, Milan Babuškov, creator of the game, revealed the planned post-launch content for Son of a Witch by stating, “The release is just a first step, we’re making the game feature complete. But I have much more content planned, more items, weapons, pets, mounts, NPC quests, heroes and bosses for future updates. We’re excited to see what people think of the game and look forward to using that community feedback as motivation to continue improving the game over the months to come.”
For more information on Son of a Witch, visit https://store.steampowered.com/app/539400/Son_of_a_Witch/.
Author: Aaron Meehan
Hi, I’m the creator of SG Gaming Info. When I’m not working on my writing or creating content for this site’s YouTube channel, I like to relax and enjoy character driven story games.