22-player multiplayer and more announced for F1 2016
The manual start will add pressure on the driver as they sit on the grid. The manual start feature works by having players engage the clutch and balance the revs as they wait for the lights to go out. Codemasters’ explained the manual start feature by stating “They (the player) will have to engage the clutch and balance the revs as they wait for the lights to go out. Reaction times are vital to avoid a jump start by going too early or getting stuck on the grid as the anti stall engages.”
Regarding manual pit control, Codemasters’ stated “the driver will also be able to have manual control over their pit lane entry and braking as they look to minimise the time they lose when pitting. They will also need to brake in time to avoid a penalty for speeding in the pit lane, which also features in this year’s game along with the inclusion of the new five-second pit stop penalty.”
These newly announced features are designed to make F1 2016 as close as possible to its real-life counterpart. Principal Games Designer, Lee Mather, said: “We strive to create a game that is as close to the actual sport as possible. We have listened to the feedback from our community and that has resulted in us introducing the Safety Car, Virtual Safety Car, Formation Lap, manual race starts and the host of other gameplay features that get us even closer to the real sport and add to the experience for the player.”
F1 2016 will be available August 19, for PlayStation 4, Xbox One, and Windows PC.
Author: Aaron Meehan
Hi, I’m the creator of SG Gaming Info. When I’m not working on my writing or creating content for this site’s YouTube channel, I like to relax and enjoy character driven story games.