FFXIV celebrates its second year with a human touch
After completing “The Rising” seasonal quest (an in-game event to remember those who died in the Calamity – the event that ended the original FFXIV) players are transported to a secret room where they are greeted by Naoki Yoshida – Final Fantasy XIV’s director. After he greets and thanks you, you get to wander the secret room talking to various developers including Hideyuki Kasuga – lead programmer, Takeo Suzuki – Lead designer, Nobuaki Komoto – Lead planner, Hiroshi Minagawa – Lead UI and web artist, Kazutoyo Maehiro – Main scenario writer, Hiroshi Takai – Assistant Director, Mitsutoshi Gondai – Assistant director and lead battle planner, Koji Shirasugi – Online Business Management Division, and Masayoshi Soken – Sound Director for FFXIV (so sorry if I missed a developer featured in the room).
As a person who plays Final Fantasy XIV way, too much, I was pretty thrilled by this almost direct thank you, which honestly made me smile.
The secret room also dropped hints (unable to tell if they are fake or real) about future jobs. With developers hinting at least two new jobs for 4.0: red mage and samurai. There was also a rather amusing line from Hiroshi Takai’s character talking about never getting a particular atma, for those unaware Atmas were once very rare drops that player were required to gather to complete your jobs relic weapon (if I remember correctly it almost took me a month to get one out of the twelve required Atma.
In the end, it is nice to see how much the developers care for their community.
For more information on Final Fantasy XIV, visit http://www.finalfantasyxiv.com/
Author: Aaron Meehan
Hi, I’m the creator of SG Gaming Info. When I’m not working on my writing or creating content for this site’s YouTube channel, I like to relax and enjoy character driven story games.