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SGGAMINGINFO » PlanetSide 2 facts come out SGGAMINGINFO » PlanetSide 2 facts come out

PlanetSide 2 facts come out

On July 8, 2011 by Aaron Meehan

Earlier today we reported that PlanetSide 2 got officially revealed at the SOE Fan Faire well now the fact sheet has finally appeared and unveils the secrets of the much anticipated sequel to Planetside.
 First of all PlanetSide 2 will be exclusive to the PC, sorry guys who were hoping to see it appear on consoles but there is always MAG for a big almost mmofps like gameplay on the PS3. The game will use a new SOE mmo game engine known as Forgelight.

But enough of hardware talk lets look at what people really want to know the features of the game and well for me there is a few that makes me smile like persistence in matches which will see no match timers, big customization for players which will see player created content, customizable weapons and customizable guilds known as outfits in PlanetSide 2 and extensive skill trees, but for the whole key feature list have a look below.

  • MASSIVE WARFARE: Battles will take place not between dozens of troops, but hundreds; with air and ground vehicles slugging it out alongside squads of troops. Whether in open fields, tightly-packed urban centers or enormous structures, winning will require strategic teamwork and a quick trigger finger in the massive battles.
  • THREE EMPIRES: Players will have their choice to join three different empires:
    • Terran Republic – With a militaristic government, the Terran Republic uses its Imperial authoritarian might to impel humanity to peaceful coexistence through any means necessary.
    • New Conglomerate – A loosely connected group of rebel factions and idealistic freedom fighters, the New Conglomerate fights against the hegemony of the Terran.
    • Vanu Sovereignty – A technocratic faction that believes humanity can only evolve by rediscovering and tapping the lost technology of the Vanu.
  • BATTLE FOR TERRITORIES & RESOURCES: The core gameplay of PlanetSide 2 is about holding key territories and controlling valuable resources. Each battleground holds valuable resources and key positions, and the empire that can conquer (and manage to hold) these territories will be rewarded with fuel bonuses, ammo bonuses, tech bonuses, and more.
  • PERSISTENCE: In Planetside 2 battles will last longer than a match timer. Battles will last for days or weeks, and finally taking control of the base means it’s yours until someone can take it back. Working strategically as a team to capture key tactical positions such as power plants and ammo depots will have long-lasting effects that can shift the tide of battle.
  • ENORMOUS MAPS: PlanetSide 2 will launch with several continent maps; every inch of which will be contestable space. With the new territorial control meta-game, landmass will have intrinsic value even without notable installations or major features.
  • FREE-FORM CLASS-BASED SYSTEM: Players will be able to unlock diverse combat roles by advancing through the skill tree, including several classic roles from PlanetSide. As players unlock new roles, they will be able to switch between them at will.
  • MISSION SYSTEM:I Both SOE and players will be able to drive content, easing new players into the game and allowing veterans to feed content to players.
  • SKILL TREES: Players will be able to build their soldier to match their play-style, or to match the needs of their squad, outfit or empire.  Each combat role, vehicle and weapon will have extensive skill trees. These cert trees will allow players to grow characters laterally, unlocking weapons, attachments, equipment, specialized skills, and more.
  • OUTFITS: Outfits (guilds) will also be able to customize themselves – allowing outfits to have their own identity, reputation and role in the ongoing war.
  • WEAPONS: Players will be able to access more than 20 basic weapons, which can be customized to players’ preference or purpose.
  • VEHICLES: More than 15 vehicles with two unique vehicles per empire. Players will be able to customize each vehicle, unlocking new skills and features
  • Vivox Integration: Players will be able to communicate with their squads both through keyboard and voice chat.

Author: Aaron Meehan

Hi, I’m the creator of SG Gaming Info. When I’m not working on my writing or creating content for this site’s YouTube channel, I like to relax and enjoy character driven story games.


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