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SGGAMINGINFO » Final Fantasy VII Remake to be a multi-part release SGGAMINGINFO » Final Fantasy VII Remake to be a multi-part release

Final Fantasy VII Remake to be a multi-part release

On December 7, 2015 by Aaron Meehan

Final Fantasy VII Remake_7-12

Square Enix has revealed that Final Fantasy VII Remake will be released as “a multi-part series”, and two recent interviews offers more details.

Today, Square Enix has released a new press release regarding Final Fantasy VII Remake, and one particular sentence seems to be grabbing everybody’s attention: “FINAL FANTASY VII REMAKE will be told across a multi-part series with each entry providing its own unique experience.” That’s right the FFVII Remake will be released in a multi-part format.

While, this announcement is sure to make some heads scratch, Dengeki Online asked the game’s producer, Yoshinori Kitase, and director, Tetsuya Nomura about the multi-part plan. Both had the following to say (Below interview was originally written in Japanese and translated by Gematsu.com)

Final Fantasy VII Remake is a multi-part series. Please tell us more about this decision.

Kitase: “The idea that a remake of Final Fantasy VII would not fit into a single release was there from the very beginning. We still can’t share more information about its multiple parts, but please look forward to future announcements.”

Nomura: “If we dedicated our time to a single release, parts of it would become summarized. We’d have to cut some parts, and additional parts would come in few, so rather than remake the game as a full volume, we decided to do multiple parts.”

Kitase: “As you can see in the trailer, we showed Sector 1 and Sector 8, but in those areas alone, I think you can see a lot of density. When you’re remaking the entirety of the original version in that quality, it’s not possible to fit it all in one release.”

It seems as though the reasoning behind the multi-part release is due to the developers’ unwillingness to cut content from the game. I think it is fair to point out that the original Final Fantasy VII was released on three discs. While keeping all the content and scenery from the original is one of the reasons for the multi-part I release I personally believe another issue could be the cost of the project. Square Enix has likely invested a lot in the project and shows a multi-part release would likely give the company a greater indication of how people are receiving the game. With that said, they could just be doing what Blizzard did to Starcraft 2 and use expansions to extend development.

There was also more news regarding the game from a recent interview from Famitsu. Gematsu.com translated the interview and posted the some of the noteworthy snippets of the interview.

  • The official title is Final Fantasy VII Remake. This is because they wanted to convey to users that it’s a remake rather than a spin-off or sequel.
  • Various companies, including CyberConnect2, are assisting development. However, CyberConnect2’s production tastes differ from that of Square Enix’s, so the two companies are keeping very close with each other. Director Tetsuya Nomura was annoyed by the direction of the latest trailer, so Square Enix changed it to be closer to its own style.
  • Final Fantasy VII: Advent Children‘s models aren’t being used because they’re more than 10 years old and are too deformed (in the sense that they’re unrealistic). Each part of the remake’s models have been adjusted many times over to be a proper balance between realistic and deformed.
  • The entirety of the latest trailer is all in-game, except for the snippets from the E3 2015 teaser trailer. You can alter the camera angle during the train scene.
  • Cloud looks skinny due to his white skin and the lighting.
  • The scenario where Cloud cross-dresses for Don Corneo will still be in the game, but it hasn’t been designed yet.
  • The ATB gauge is there, but it’s not the type where you wait for it to fill up and then attack. Instead, it’s its own system that lends to the action of this game. Its name might also be changed. Nomura says you should pay particular attention to when the gauge turns red.
  • There are three-member parties and you can switch freely between them. You can also just control one character if you don’t want to switch.
  • You’ll be able to explore various locations in Midgar that you couldn’t explore in the original game.
  • The quality of the latest trailer is just the starting point. Now that they’re able to showcase the direction of the remake, they’re moving into polishing.

A big thank you to gematsu.com for their work in translating the two interviews, you can find additional details on FFVII Remake by visiting, http://gematsu.com/2015/12/final-fantasy-vii-remake-details-reason-multi-part-release-cyberconnect2-collaboration-more.

Author: Aaron Meehan

Hi, I’m the creator of SG Gaming Info. When I’m not working on my writing or creating content for this site’s YouTube channel, I like to relax and enjoy character driven story games.


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