World of Warcraft bleeds more players
At yesterdays Activision Blizzard investors conference call it was revealed that World of Warcraft subscriptions have dropped again. If you remember last investor call Activision Blizzard reported they lost 600 thousand subscribers which knocked it down from 12 million to 11.4 million, but after this investor call they stated that a further 300 thousand people have left World of Warcraft which lowers the numbers down to 11.1 million.
That is still pretty impressive, but if you look at the fact they lost 900 thousand subs which means a loss of about $1,350,000 a month if you pay $15 each month. So what is Blizzard doing wrong to see a continuing drop of? As a WoW player who recently unsubscribed (so I guess I’m in the 300 thousand) I would say the problem is stale content. Now Blizzard said that the next major patch 4.3 who be out before the end of the year which would offer the most content to date in this expansion but is that really saying a lot? Both patches 4.1 and 4.2 seemed to be a let down as promised content in those patches were scrapped and replaced with could be considered poorer content. 4.1 offered 2 re made dungeons from old raids and 4.2 offered a 5 man raid and a daily hub.
World of Warcraft is by no means dead or dieing it still has over 11 million players and is still the biggest pay to play MMO around but are Blizzard now just sitting back and letting the game slowly die? Personally I hope not but there does seem to be a decrease in content in this expansion in comparison to the last expansion Wrath of the Lich King. It be there are less staff on WoW now since there is a second MMO being developed which is known as Titan, but I guess only time will tell.
Author: Aaron Meehan
Hi, I’m the creator of SG Gaming Info. When I’m not working on my writing or creating content for this site’s YouTube channel, I like to relax and enjoy character driven story games.